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Inspire – Collaborate – Transform

Inspire – Collaborate – Transform

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Home » Blog » e-cigarrettes

Recent Posts

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e-cigarrettes


2

Bringing VR games to the classrooms – are we ready?

Kimberly Hieftje, PhD, Yale University School of Medicine* At my lab, the play4REAL Lab at the Yale Center […]

August 6, 2019  in Game Industry  tagged applied games / e-cigarrettes / games and learning / heath games / JUUL / RevLearning / VR and education / Yale University School of Medicine by David Seelow, PhD



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